The ABC See, Hear, Do Flashcards/Memory Game cards include uppercase letters, lowercase letters, and the corresponding animals/actions, each on a different card. These flashcards are an invaluable addition to ABC See, Hear, Do: Learn to Read 55 Words.
We suggest printing on cardstock and laminating for durability. Then they’re ready for action! Here are 9 creative ways to use these cards:
Hold up a letter and encourage your child to say the letter name and sound, and to do the action. Or hold up the animal card and see if your child can remember the action and the letter sound that goes with it.
Front and Back Cards:
Another option is to print the cards, cut them out, and tape the corresponding letters and animals back to back. Then laminate the now-double-sided flashcards. This will give your child a more traditional set of flashcards–she can look at one side and flip the card over to check accuracy.
Lay matching letter/animal cards face down on a table. The first person flips over two cards. If it’s a match, he can keep the cards and go again. If it’s not a match, he must flip the cards back over and move on to the next person. Keep matching until all the cards are gone. The person with the most matches wins. For this game, feel free to use as many letters as your child knows, though we recommend starting with at least 8 cards total. As your child learns more sounds, you can add more cards, making the game more difficult. For more fun, say the sound and do the action when you get a match!
Lay out letter cards side by side, forming a long snake on the floor or a table. Each child must pull an animal card from a pile and match the corresponding animal to each letter, practicing the sounds as she goes.
Hide and Seek:
Ask your child to leave the room. Hide the flashcards around the room. When he comes back, tell your child to find them. Each time he finds a card, he has to make the sound the letter/animal card indicates!
Beat the Clock:
If your child likes competition, these are the games for her! Each variation involves racing the clock. You can time your child to see how long it takes her to go through a set of flashcards, or how long it takes to match the letters to their animals. See if she can beat her time by going even faster. Another option is to set a timer to one minute and see how many flashcards she can get right before the bomb goes off! Give her those cards. Then have another child or yourself take a turn and gather cards. Whoever has the most cards at the end wins!
Ask your child to pick one of the flashcards from a bowl or bag and look at it without you seeing it. Have him make the action associated with that letter, while you guess which letter it is. Take turns.
Tape eight or more flashcards on the wall, and tell your child to throw a soft ball or crumpled piece of paper at the wall. When she hits a flashcard, she must say the letter name and/or sound.
Lay out flashcards on the floor and tell your child to put his hands behind his back. When you say a letter name or letter sound, your child has to slap the corresponding flashcard. If he slaps the right card, he gets to keep it. If not, it stays put. Once he has collected all the flashcards, he wins! This is also fun to play with multiple children.